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Game On! DIY Puzzle Templates to Boost Engagement and Reimagine Didactics

  • Overview
  • Faculty
  • Launch Course
Add to Calendar Game On! DIY Puzzle Templates to Boost Engagement and Reimagine Didactics 4/1/2026 12:15:00 PM 4/1/2026 1:00:00 PM America/Los_Angeles For More Details: https://wsu.cloud-cme.com/course/courseoverview?EID=3820 Description: This session will introduce the core principles of gamification and game-based learning in medical education, highlighting evidence for how games enhance learner engagement, motivation, and knowledge retention. We’ll connect game design to Bloom’s taxonomy and learning objectives, demonstrate short, low-prep game strategies that fit seamlessly into existing teaching, and showcase successful examples. By t... Online false MM/DD/YYYY


Date & Location
Wednesday, April 1, 2026, 12:15 PM - 1:00 PM PT, Online

Target Audience
Specialties - All Specialties
Professions - Physician, Physician Assistant, Resident

Credits
AMA PRA Category 1 Credits™ (0.75 hours), Non-Physician Attendance (0.75 hours)

Overview

This session will introduce the core principles of gamification and game-based learning in medical education, highlighting evidence for how games enhance learner engagement, motivation, and knowledge retention. We’ll connect game design to Bloom’s taxonomy and learning objectives, demonstrate short, low-prep game strategies that fit seamlessly into existing teaching, and showcase successful examples. By the end, faculty will be supported in designing a mini game-based learning activity they can immediately apply in their own sessions.

Faculty Advancing Medical Education in Residency (FAMER) is a series developed by WSU Graduate Medical Education programs and the Office for Faculty Affairs and Continuing Professional Development. The program is designed to deliver up-to-date content in medical education topics for practitioners working with residents. The aim of these sessions is to promote active learning and engagement, fostering a community of faculty as educators, and improve the overall health of our patients and communities.


Objectives
At the conclusion of this activity, learners will be able to:

  1. Describe the benefits of incorporating gamification into medical education.
  2. Apply the appropriate levels of Bloom’s taxonomy to short-segment educational games.
  3. Create a short segment educational game to institute at home institution.

Accreditation

The Washington State University (WSU) Elson S. Floyd College of Medicine is accredited by the ACCME to provide continuing medical education for physicians.

The WSU Elson S. Floyd College of Medicine designates this Live Activity for a maximum of 0.75 AMA PRA Category 1 Credit™. Participants should claim only the credit commensurate with the extent of their participation in the activity.


Additional Information

Accessibility

WSU College of Medicine Continuing Medical Education (CME) is committed to ensuring that its programs, services, goods and facilities are accessible to individuals with disabilities as specified under Section 504 of the Rehabilitation Act of 1973 and the Americans with Disabilities Act of 2008. If you have needs that require accommodation please contact the CME Unit at [email protected]

WSU Notice of Nondiscrimination

Please visit the Office of Compliance and Civil Rights to view Washington State University's policies.

WSU Institutional Neutrality

At Washington State University, we are committed to fostering an environment where diverse ideas and perspectives can flourish. As such, the university will maintain a practice of neutrality and will not take a position on contentious political or social issues, except in rare circumstances. Please visit WSU's Office of the President for more information.

Disclaimer

The material presented in this continuing medical education program is being made available for educational purposes only. This material is not intended to represent the best or only methods or procedures appropriate for the medical situation discussed; rather the material is intended to present an approach, view, statement, or opinion of the authors or presenters, which may be helpful or of interest to other practitioners. This program does not represent or speak on behalf of Washington State University and/ or Elson S. Floyd College of Medicine. Participants should carefully consider all available scientific data before acting on knowledge gained through this activity.



Keywords: RSSFAMER - Faculty Advancing Medical Education in Residency

Mitigation of Relevant Financial Relationships

Washington State University Elson S. Floyd College of Medicine adheres to the ACCME’s Standards for Integrity and Independence in Accredited Continuing Education. Any individuals in a position to control the content of a CE activity, including faculty, planners, reviewers or others are required to disclose all relevant financial relationships with ineligible entities (commercial interests). All relevant conflicts of interest have been mitigated prior to the commencement of the activity.

Member Information
Role in activity
Nature of Relationship(s) / Name of Ineligible Company(s)
Yihan Yang, MD, MHS-MedEd
WSU-Internal Medicine Residency
Course Co-Director
Non-Clinical Exception
Delaney Goulet, MD
Associate Program Director, Internal Medicine Residency
Washington State University Elson S. Floyd College of Medicine
Course Director
Non-Clinical Exception
Sonam Kiwalkar, MD, MEHP
Interim Pre-clerkship Curriculum Co-Director
Washington State University, Elson S. Floyd College of Medicine
Faculty
Non-Clinical Exception
Corey Trujillo, Student
Resident physician
Legacy
Faculty
Non-Clinical Exception

Sort by: Date Name

Date Empty Column Title
4/1/2026 12:15:00 PM Game On! DIY Puzzle Templates to Boost Engagement and Reimagine Didactics 4/1/2026 12:15:00 PM 4/1/2026 1:00:00 PM 6 Online False MM/DD/YYYY Game On! DIY Puzzle Templates to Boost Engagement and Reimagine Didactics

This session will introduce the core principles of gamification and game-based learning in medical education, highlighting evidence for how games enhance learner engagement, motivation, and knowledge retention. We’ll connect game design to Bloom’s taxonomy and learning objectives, demonstrate short, low-prep game strategies that fit seamlessly into existing teaching, and showcase successful examples. By the end, faculty will be supported in designing a mini game-based learning activity they can immediately apply in their own sessions.

Faculty Advancing Medical Education in Residency (FAMER) is a series developed by WSU Graduate Medical Education programs and the Office for Faculty Affairs and Continuing Professional Development. The program is designed to deliver up-to-date content in medical education topics for practitioners working with residents. The aim of these sessions is to promote active learning and engagement, fostering a community of faculty as educators, and improve the overall health of our patients and communities.


Location: Online
Specialties: All Specialties

DIY Puzzle Template
View Document
Escape Box Puzzle - Table
View Document
Escape Box Puzzle - Compass
View Document


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